Sunday, October 19, 2008

Head First HTML with CSS & XHTML


Tired of reading HTML books that only make sense after you're an expert? Then it's about time you picked up Head First HTML with CSS & XHTML and really learned HTML. You want to learn HTML so you can finally create those web pages you've always wanted, so you can communicate more effectively with friends, family, fans, and fanatic customers. You also want to do it right so you can actually maintain and expand your Web pages over time, and so your web pages work in all the browsers and mobile devices out there. Oh, and if you've never heard of CSS, that's okay - we won't tell anyone you're still partying like it's 1999 - but if you're going to create Web pages in the 21st century then you'll want to know and understand CSS.

Learn the real secrets of creating Web pages, and why everything your boss told you about HTML tables is probably wrong (and what to do instead). Most importantly, hold your own with your co-worker (and impress cocktail party guests) when he casually mentions how his HTML is now strict, and his CSS is in an external style sheet.With Head First HTML with CSS & XHTML, you'll avoid the embarrassment of thinking web-safe colors still matter, and the foolishness of slipping a font tag into your pages. Best of all, you'll learn HTML and CSS in a way that won't put you to sleep. If you've read a Head First book, you know what to expect: a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, this book will load HTML, CSS, and XHTML into your brain in a way that sticks.


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Head First Java, 2nd Edition - O’Reilly


It has taken four years, but with Head First Java the introductory Java book category has finally come of age. This is an excellent book, far more capable than any of the scores of Java-for-novices books that have come before it. Kathy Sierra and Bert Bates deserve rich kudos–and big sales–for developing this book's new way of teaching theJava programming language, because any reader with even a little bit of discipline will come away with true understanding of how the language works. Perhaps best of all, this is no protracted "Hello, World" introductory guide. Readers get substantial exposure to object-oriented design and implementation, serialization, network programming, threads, and Remote Method Invocation (RMI).
Key to the authors' teaching style are carefully designed graphics. Rather than explain class inheritance (to cite one example) primarily with text, the authors use a series of tree diagrams that clarify the mechanism far more succinctly. The diagrams are carefully annotated with arrows and notes. Also characteristic of the unique teaching strategy is heavy reliance on exercises, in which the reader is asked to complete partial classes, write whole new code segments and do design work. Though there's little discussion of why the exercises' correct answers are what they are, it's clear that the practice work was carefully designed to reinforce the lesson at hand. If you've waited this long to give Java a try, this book is a great choice. –David Wall

Topics covered:

The Java programming language for people with no Java experience, and even people with no programming experience at all. Key concepts read like a list of Java features: Object oriented design, variable type and scope, object properties and methods, inheritance and polymorphism, exceptions, graphical user interfaces (GUIs), network connectivity, Java archives (JAR files), and Remote Method Invocation (RMI).

That's how your brain knows.

And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever.

If you've read a Head First book, you know what to expect–a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read.

By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain–complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.


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HeadFirst Javascript E-Book


Product Details
  • Paperback: 650 pages
  • Publisher: O'Reilly Media, Inc. (January 11, 2008)
  • Language: English
  • ISBN-10: 0596527748
  • ISBN-13: 978-0596527747
Product Description
So you're ready to make the leap from writing HTML and CSS web pages to creating dynamic web applications. You want to take your web skills to the next level. And you're finally ready to add "programmer" to the resume. It sounds like you're ready to learn the Web's hottest programming language: JavaScript. 
Head First JavaScript is your ticket to going beyond copying and pasting the code from someone else's web site, and writing your own interactive web pages.

With Head First JavaScript, you learn:
  • The basics of programming, from variables to types to looping
  • How the web browser runs your code, and how you can talk to the browser with your code
  • Why you'll never have to worry about casting, overloading, or polymorphism when you're writing JavaScript code
  • How to use the Document Object Model to change your web pages without making your users click buttons
If you've ever read a Head First book, you know what to expect -- a visually rich format designed for the way your brain works. Head First JavaScript is no exception. It starts where HTML and CSS leave off, and takes you through your first program into more complex programming concepts -- like working directly with the web browser's object model and writing code that works on all modern browsers.

Don't be intimidated if you've never written a line of code before! In typical Head First style, Head First JavaScript doesn't skip steps, and we're not interested in having you cut and paste code. You'll learn JavaScript, understand it, and have a blast along the way. So get ready... dynamic and exciting web pages are just pages away.

About the Author
Michael Morrison is a writer, developer, toy inventor, and author of a variety of books covering topics such as Java, Web scripting, game development, and mobile devices. Some of Michael's notable writing projects include JavaScript Bible, 6th Edition (Wiley, 2006),Teach Yourself HTML and CSS in 24 Hours, 7th Edition (Sams Publishing, 2005), Beginning Mobile Phone Game Programming (Sams Publishing, 2004) and Java Unleashed (Sams Publishing, 1997). Michael is the intructor of several Web-based courses, including DigitalThink's Introduction to Java 2 series, JavaBeans for Programmers series, and Win32 Programming series (www.digitalthink.com).

In addition to his primary profession as a writer and technical consultant, Michael is the founder of Stalefish Labs (www.stalefishlabs.com), an entertainment company specializing in games, toys, and interactive media. When not glued to his computer, skateboarding, playing hockey, or watching movies with his wife, Masheed, Michael enjoys hanging out by his koi pond.

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Google Earth Plus v4.3.7284.3916 Portable


With Google Earth, you can view high-resolution aerial and satellite images, elevation terrain, road and street labels, business listings, 3D buildings and much more. While you virtually navigate all over the Earth, you can find addresses and directions to the places you want to visit. 

Mark your favorite places and tag them using icons or labels. You can even link to Youtube media. You can tilt your view and see mountainous terrain or you can even go sight seeing. You can find pretty much everything from street names to volcanoes. You can also use GPS devices with Google Earth. The weather conditions including temperatures are available as well. 

Fly To, Local Search, and Driving Directions are now integrated with Google's search engine, you can "drive to" or "drive from" any placemark, icon, or MyPlaces entry using the right-click context menu. There are new mouse controls for tilting and rotating the maps . These controls are accessed by pressing down on the scroll wheel (or middle mouse button). To tilt the camera, hold the scroll wheel down while moving the mouse up and down. To rotate the camera, hold the scroll wheel down while moving the mouse left and right. To rotate without tilting (e.g. to do a 360 degree rotation), hold the shift key and scroll wheel down while moving the mouse in a circular motion around the center of the screen. 

You can use Google Earth to navigate into the space. You can check out other constellations, black holes and many more. Besides, you can find out detailed information about the life of a star, the Moon, the planets or galaxies. There's also a Hubble showcase with info regarding the famous telescope. 

Pluses: The possibility to use the inbuilt web browser. Google Earth is freeware and it's subject to continuous performance improvement. 

Drawbacks / flaws:
In conclusion: Download, install, sit back, and enjoy the tour. A virtual trip around the world is one click away, while sitting in your chair.

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3D StudioMax 9 Full with crack and keygen!!! 100% working!!!



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Game Design 2nd Edition E-Book

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